It's confirmed. Video gamers around the world can finally expect the release of No Man's Sky, a galactic survival game developed by indie British studio Hello Games. New Scientist magazine confirmed the game will be launch on June 2016 in PlayStation 4 and PC consoles.
Two years ago, Hello games announced that they are collaborating with Sony Computer Entertainment to develop the game. Sony Commercial Director Fergal Gara validated the said joint project. He commented that gamers should expect the gaming company is going to "put the full weight of PlayStation behind" No Man's Sky game.
"If it all comes together as well as expected, it will be treated like a first-party release; it is not a self-published small indie title on the platform," Gara added. Sony Entertainment is known for its top of the class games like Gran Turismo Series, God of War and Spyro the Dragon.
For excited gamers who want to have the No Man's Sky firsthand, they can visit the website of Amazon U.S.A. HardCoreGamer revealed that the e-commerce company accepts pre-orders of No Man's Sky for PlayStation 4 at the price of $59.99. Moreover, the website posted the release date of the game: June 30, 2016.
However, some people complain about the price of the game. They said they would not pay that much for an indie game created by a small team. They also compared the space-adventure game to "Minecraft," but the game developers were quick to dismiss the claims. The two games are very different to each other, the developers said.
In a game review from New Scientist, it says Hello Games harnessed the power of procedural generation to create No Man's Sky. In other words, they used complex mathematical algorithm to construct the game's universe instead of a group of individual coders designing every planet.
Adventure seekers will really enjoy this game as it is packed with not just 1 or 10 planets. It has an astounding 8 billion planets, each one unique, each waiting to be explored. Imagine the awesomeness of becoming the first person to visit the unique planets.
The worlds in No Man's Sky are seeded with vast space stations, mountain ranges, dinosaur-like animals, and shrubs. In addition, the uniqueness of each planets can even surprise the creators. The randomness of each world is one of the game's assets.
In fact, Sean Murray of Hello games said players would take 4000-5000 years to visit each planet even if they only spent just one second on each one.
In order to create a realistic universe, Hello games deployed their own robotic satellites in No Man's Sky to explore the planets and take pictures, according to Polygon.